Project Feline
Level Design and Environment Art
Project Feline is being developed for PC, it’s a fast paced 3rd person action parkour game.
I’ve been working as a contractor on the project helping on various aspects of the game. My main focus is on level design, environment development and look development. Project Feline is being developed using Unreal Engine 4.
Work I did on Project Feline
Level Design.
Level Scripting using Blueprints.
Environment Layout/World Building, art provided by Raymond Cripps, Quixel + Unreal Marketplace.
Environment Lighting, Mixed Lighting with deferred renderer.
Developing small tools to speed up environments using splines etc..
Game Design meetings with Project lead to assist on elements of game design.
Look Development. Working on various materials, post processing and game assets to create a unique look for the game