Guardians Call
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Lead Designer and Developer
Guardians Call was developed for a game in a month challenge I was doing on YouTube. I wanted to create smaller games and challenge myself to scope something that could be developed in a single month.
One of the fun challenges was to work on a boss battle as Iām a big fan of Dark Souls.
Work I did on Guardians Call
All Level Design
All Environment Creation. Assets from Unreal Engine Marketplace
All game programming
User Interface Design + Development
Game Design
Enemy AI using Behaviour Trees
Enemy Boss AI using Behaviour Trees
Game Particle Effects
Cutscene Design and Sequence Technical Work
Developed Project Scope + Roadmap and Weekly Milestones
The video on the left goes into detail of the creation of Guardians Call.